a Project H Design initiative

Tire Tag – Math

A sequence-based speed game

Age group: K-8

Number of students recommended: 20

Subjects/skills learned: Addition, subtraction, division, multiplication, fractions, etc.

Object of the game: To individually create mathematical equations that equal the answer called out by the teacher.

Setup: Using chalk, write math functions on the first row of tires (+,-,x, etc). On the remaining tires, write a series of numbers, beginning with single digits.

Game Play: All students line up in one line, next to the teacher. The teacher yells out a number (“22” for example) and the first student runs to tag the numbers and function that equal that number (there may be multiple correct answers, but one might tag “2″ “x” “11″). Students should tag the tires as quickly as possible, announcing them as they go. Once the student has found a correct equation, they go back to the end of the line. The teacher asks the following student to complete an equation.

Game Conclusion: Once all the students have had a turn finding a math equation.

Examples: The teacher yells out “42” and the student must create an equation by touching “7” “x” “6”.

Tips and Variations:

  • To make the game more competitive, have students who answer incorrectly sit out until the last student is standing.